The demo for Castlevania: Mirror of Fate is available now for download and a complete video walkthrough of the demo can be found after the break. Enjoy.
You can check after the break for a new trailer for Castlevania: Mirror of Fate.
Nintendo has released two new demos on the eShop in Europe: one for Monster Hunter 3 Ultimate, and another for Castlevania: Mirror of Fate. I’d imagine both are worth a download, so get to it!
David Cox, the producer of Castlevania: Mirror of Fate, mentioned that the developers “created everything in high definition” for the game, and they would “consider” bringing the game to platforms other than the 3DS. He has since clarified, however, that:
The reason we’ve first made Castlevania: Lords of Shadow – Mirror of Fate in HD to then downscale the graphics to the 3DS is because it ensures that the quality of the images is maintained.
And that they “have no plans to bring the game to HD-console”. This is because, according to Cox, the game is “designed to play with the dual screens and to use the capabilities of the 3DS”. Even so, if the game could sell more copies on consoles, I’m sure we’ll see an eventual port.
Nintendo of Australia has announced that Castlevania: Mirror of Fate will be released in the region on the 9th of March. This is one day after its release in Europe, and four days after it’s release in North America. There’s a trailer that was released alongside this announcement and it can be found after the break.
I don’t hate 3D effects like some people do, but I can also take or leave them in a lot of cases. At least in the case of Castlevania: Mirror of Fate though, the 3D played a part in the game coming to the system in the first place. As explained by David Cox, the producer of the game:
The Vita could have run the game no problem, and we did seriously consider it as a [target] platform. But when we saw the game on 3DS and how it looked with the 3D, it made us realise we could never replicate that on another system.
That’s not to say the game won’t come to other platforms though. Cox has suggested that this could happen in the future, although it’d more likely come to a home console, rather than the Vita, since he believes the core strengths of that platform would mean “the Vita game would be very different from a version for 3DS”, and that would, assumably, require too many changes to the game.