Takashi Tezuka, who has been working on The Legend of Zelda since its conception has confirmed that there wasn’t originally a timeline for the series. They did, in fact, make it up later on. Ultimately, this doesn’t change much in a practical sense, but it’s at least an interesting bit of trivia.
You can see five minutes of footage from Shin Megami Tensei 4 on the 3DS after the break. Enjoy!
Masahiro Sakurai, the director of the Smash Bros. series, has said in regards to the Smash Bros. titles currently in development, that:
…if you implemented touch controls on Wii U, then the GamePad player would have advantages over other players.
We want to balance evenly across Wii U and the 3DS versions, so there’s a balance issue there, which means you would have to avoid using touch screen controls.
And anything to avoid re-experiencing the abuse of touchscreen controls in Street Fighter’s online mode when the 3DS first came out is fine by me.
This is where I abuse the size of this blog’s audience to be somewhat self-serving since this post doesn’t relate to the 3DS. It does, however, at least relate to the Wii U. And that’s because X from Monoliftsoft was one of the most overlooked titles at E3 2013 and I felt compelled to give it some attention with a video.
Feel free to ignore this post, of course, and scroll down the homepage for some recent 3DS news.
Masahiro Sakurai, the director of the Smash Bros. series, has revealed that the next Smash Bros. game (coming to both the 3DS and Wii U) might arrive on their respective platforms at different times. This is partly because “the 3DS [is] facing some challenges in terms of how to accommodate characters that incorporate more than one fighter, such as the Ice Climbers”. I wonder if the 3DS version could slip into 2015.
When asked if Plants vs. Zombies 2 might be coming to the 3DS, the developers didn’t deny the possibility, which has some people curious if it might be on its way. Specifically, they said the game “will be coming to Apple first in July” and “there will be more news to follow, so please do be sure to stay tuned”. I enjoyed the first game on the PC, and I certainly wouldn’t mind playing the sequel on the 3DS.
Masahiro Sakurai, the director of the Smash Bros. series, has told IGN that there’s “no plans” for DLC for Smash Bros. on the 3DS or Wii U at the moment. Instead, he’s focusing on making the games “the best and the fullest experience possible”.
Even so, DLC is “the type of thing [they] could take into consideration” once the games are finished. It’s simply not being thought about yet. I’m sure we’ll actually see quite a bit of DLC once the game’s released, but I do believe Sakurai when he says he’s completely focused on the core game for the time being.