One of the longest lines on the first day of Nintendo World 2011 was for *Kid Icarus: Uprising*, with a wait of about 20-30 minutes even though there were two demo areas setup. And for good reason too. It was by far the stand-out of the day, and while we’ve only played half of the demo (as we chose the easy mode option, which is completely different from the hard mode) it’s just one of the titles that clicks with you right away.

The demo starts with an on-rails section. Right off the bat you could feel the immersion of the 3D effects. Enemies that are far away *look* far away and sweeping through valleys and over the ocean feels like it has an actual weight too it. At one point (which is shown in the trailer) you’re soaring over the city and the camera pans around as you ready for another wave of enemies, who fly at you in all sorts of formations with some of them popping up right in front of you, requiring quick reflexes to defend against them. This moment of soaring made me completely aware of the fact that this game I was playing was *fun*.

Controlling Pit had a great simplicity to it, but didn’t leaving you feeling disengaged through its ease. Moving around the screen was done with the slide pad (or circle pad as I think it’s being called now), while aiming was handled with the stylus. Firing involved pressing the left trigger and felt satisfying as we blasted away at all our foes. The only downside of this is that it may be difficult to play the game if you’re standing up, which is why the demo station was the only one with seats. You really needed to be quite stable. Nevertheless, the controls were perfectly precise and responsive and I quickly lost that sense of disconnection that I’ve felt when controlling characters in other games.

After battling your way through the aerial assault Pit hits the ground and you begin the off-rails portion of the game. Aside from this variety being great I think the ground-based combat is where a lot of the advantages of 3D come to light. As enemies fire projectiles as you there’s something marvellous you realise: you know exactly when they’ll reach you. Now, you can often soon work out how long it takes for projectiles to reach you in most games, but this was instant. You could judge the distance accurately, and easily dive out of the way by pushing the slide pad all the way to the left or right. Effortlessly avoiding differently-timed balls of death-bringing light makes you feel quite awesome.

What I also found curious was that the game didn’t cause any eye strain even though it was one of the longer running demos. As I’ll surely bring up elsewhere, games with immense landscapes seemed to cause the most problems, but it didn’t seem to be an issue at all in this instance.

The demo wrapped up with a boss battle with Twin Bellows, a Cerberus-like creature that was featured in the original game. There’s not much to say about this though. The battle looked gorgeous, but the easy mode made it *really* easy. Continually diving out of the way and spamming the left trigger did the trick in a matter of seconds. This made the preview a little anti-climactic but that’s why we’ll be heading back tomorrow and playing through it on hard mode which will offer up a different slice of the game.

Overall I’d say *Kid Icarus: Uprising* is the best thing we’ve played at the show. It used the 3D well, controlled like a champ and no annoyances that took me out of the experience. We’re yet to get to Ocarina of Time (the line was ridiculous, so we’ll arrive earlier tomorrow), so that may take the crown, but I’d definitely suggest you at least give Kid Icarus a look when it’s released. Definitely a day one purchase for me.

  • Shinogun

    1st

    • http://bobzco.webs.com Bobzco

      no one actually cares.

  • The Foxshot

    glad to hear that this game turned out great. Kid Icarus is my Favorite NES game and im really excited that the 3DS KC uprising turned out Beautiful. This is going first on my list to buy for the 3DS

    • BigMac

      Fox I agree <3
      Black version for pokemon is (pre-3ds)
      Then my 3d list begins with kid icarus !!
      Then hopefully mario!

  • mario

    Hey david can you please write up a review of street fighter, i’m eager to her how it is

    Btw, do you have any videos or pics of anymore games cause you only got a little

    • David Turnbull

      Will do. And unfortunately cameras weren’t allowed. I kept trying to sneak video capturing but was repeatedly told off for doing so. They had a lot of people watching out for that sort of thing.

  • Andrew

    Im so exited for this game that i went on ebay and bought the first kid icarus and am hopeing to beat it in time for this games release. the first kid icarus is fricken hard though

  • retro

    btw David i found some youtube videos of interest

    Kid icarus uprising gameplay

    Japanese Sytem Walkthrough Video

    Professor Layton gameplay

    New Dead or Alive Dimensions Trailer

    Sorry if these are already mentioned

  • TheGeekyOne

    Kid Icarus: Uprising is one of those games I’ve been concerned about, funnily enough, so I’ve been waiting to hear hands-on impressions.

    The description of the control scheme sounds somewhat similar to that of Star Fox Command for the DS, which I found to be rather good, so I guess it’s time to move KI:U from my “Maybe” list to my “Must-buy” list, now.

    Thanks very much for the information, and I hope you’re having a great time out there!

  • DrWatson

    Hi David!
    Thanks for travelling to Japan and summing up all that loads of info for us!
    Have a nice time!

    • David Turnbull

      No problemo. Drowning in all the announcements though. :P Such a hectic time. Hopefully I can catch up.

  • Bryan

    That’s a purchase for me, can you try to get a video on mario kart and paper mario?

    • David Turnbull

      No filming is allowed unfortunately. :( And both those games aren’t playable, so we should just get a trailer online soon. :)

  • joemario13

    Make sure you check out the Mario Kart and Paper Mario booths!!! I’m trusting you David.

  • CRIMSON

    Looks awesome, man!

    But I have an important question: is the D-Pad used at all? Because I hold the stylus with my left hand so I’m hoping that they could map the slide pad controls to ABXY….

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  • Vash

    Kid Icarus Uprising = Day one purchase for me.

    Thanks for the impressions David!! :D

  • Vizardvalor

    I have a question… Will all the fighting games on the 3DS have online multi-player?

    • SOMERANDOMTRAINER

      Yup, it’s been confirmed for SSF4 and DoA:D.

      The only question is: how will the online work?

  • rod

    Awesome,the game sounds wonderful! Im so happy to hear the 3D works well and the controls arent too akward. This will definetly be my first 3ds game if its a launch title.
    Thank you for doing all this david your the best!

  • http://pokejungle.net BOB

    Epic! I can’t wait!

  • STEELFLEX

    Thanks for the review David keep up the hard work! But remember to enjoy yourself on your trip, you work very hard to give us so much info and we are all very thankful for your hard work! but dont forget to have a good time you deserve it! =)

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  • R-Some

    Sounds great! I’m definitely going to get this game!

  • marlous

    Hmmm the controls sounds very right handed. I think it will be hard to play this game if you are left handed…. I just cant use my righthand good on the touchscreen.

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  • Sam

    I’m considering buying this game…but i.f.f (if and only if) the game play lasts 20+ hours. I know you can’t really answer that David because it was a demo, but asap can you tell us the gameplay hours? I don’t want to buy it if I know I’ll beat it in three hours…. :/ the graphics sound amazing though!!

  • Josh

    it sounds like it controls well. Ign said it was difficult but since your and average shmoe like me, i trust your opnion more. thanx for this

  • sooshimon

    I want this one the most now.

  • tman

    i wish i were there for the demos i live no where nintendo world tho T^T